ISon 2022

Interactive Sonification Workshop
(ISon 2022)

September 22nd–23rd 2022
Hybrid Event: HWK, Delmenhorst – Zoom / Wonder.me
www.interactive-sonification.org

HWK Building (white house in beautiful nature)

Latest News

  • 2021-12-14: website is available

Welcome

The ISon 2022 will be a hybrid event. It will take place in Delmenhorst, near Bremen, Germany, on September 22nd to 23rd 2022 and via Zoom / Wonder.me. It is organized by the Bremen Spatial Cognition Center, University of Bremen and the conference sponsor, the Hanse Wissenschaftskolleg (Institute for Advanced Studies).

The ISon 2022 meeting is the 7th International workshop on Interactive Sonification, following the initial ISon 2004 in Bielefeld and the previous ISon 2007 in York, ISon 2010 in Stockholm, ISon 2013 in Erlangen and ISon 2016 in Bielefeld and ISon 2019 in Stockholm.

The meeting offers the chance to:

  • meet experts in psychoacoustics and sonification,
  • present and demonstrate your own research,
  • strengthen your International/European networking in sonification research,
  • learn about new exciting trends.


The main theme of ISon 2022 is Psychoacoustics in the Loop and will highlight how these two fields of research can benefit from one another:

Psychoacoustic considerations in sonification design can help to:

  • make the presented data unambiguous
  • increase the resolution of presented data dimensions
  • improve sound aesthetics, e.g., in terms of psychoacoustic annoyance models
  • and many more


And psychoacoustic tests of implemented sonification designs can help to:

  • evaluate and compare sonification designs inter-subjectively
  • reveal how different sonification parameters interact perceptually
  • give an indication about sound aesthetics


At the same time, interactive sonification is a suitable means that enables psychoacousticians to:


  • compare auditory perception under passive, active and interactive conditions
  • evaluate psychoacoustic model with different kinds of sounds


High quality will be assured by a peer-reviewing process, and besides an online publication we plan to also publish a special journal issue, as following the past ISon workshops (see IEEE Multimedia Special Issue on Interactive Sonification 2005, Springer Journal on Multimodal User Interfaces 2012, IEEE Multimedia 2015, Springer Journal on Multimodal User Interfaces 2019).


About ISon

Sonification and Auditory Displays are increasingly becoming an established technology for exploring data, monitoring complex processes, or assisting exploration and navigation of data spaces. Sonification addresses the auditory sense by transforming data into sound, allowing the human user to get valuable information from data by using their natural listening skills. The main differences of sound displays over visual displays are that sound can:

  • Represent frequency responses in an instant (as timbral characteristics)
  • Represent changes over time, naturally
  • Allow microstructure to be perceived
  • Rapidly portray large amounts of data
  • Alert listener to events outside the current visual focus
  • Holistically bring together many channels of information


Auditory displays typically evolve over time since sound is inherently a temporal phenomenon. Interaction thus becomes an integral part of the process in order to select, manipulate, excite or control the display, and this has implications for the interface between humans and computers. In recent years it has become clear that there is an important need for research to address the interaction with auditory displays more explicitly.


Organising Committee (ISon 2022)

Conference Chairs:


Paper Chairs:


Tutorials

On the morning of 2022-09-23 we plan to offer tutorial/hands-on sessions on select topics.

Call for Papers

Interactive Sonification is the specialized research topic concerned with the use of sound to portray data, but where there is a person at the heart of an interactive control loop. This workshop encourages submissions for oral or poster presentations that deal with:

  • Interactive Sonifications that boost creativity
  • Interactive Sonifications for special needs
  • Interactive Sonifications for inclusion
  • Interfaces between humans and auditory displays
  • Tightly closed multimodal interaction loops and their perception
  • Long-term usage compatibility of Interactive Sonification, including aesthetics and acceptance
  • Aesthetic perspectives of sonification
  • Sonifications in collaborative contexts
  • Reproducible research in Interactive Sonification
  • Applications of Interactive Sonification
  • Evaluation of performance, usability, multi-modality of interactive systems that include auditory feedback
  • Sonification for data analysis and data mining
  • Computational models of sonification
  • Practical systems and working prototypes
  • Signal and audio processing algorithms for audio synthesis
  • Perceptual Evaluation of Sonification Designs

We invite two forms of presentation:

  • Full Paper: 20 minutes presentation (15+5), papers in PDF format 4–8 pages
  • Poster/Demo: to be presented during three specific sessions (about 2 hours), papers in PDF format 4–8 pages

Note that the status of the publication is full peer-reviewed paper independent on the selected presentation form. To ensure a high quality of the contributions, all papers will go through a double-blind review selection process.


Paper Submission

  • Authors must submit their full paper (4 to 8 pages) to easy chair (the dead link will be filled with life, soon)
  • Including link to demo videos/audio is strongly encouraged
  • Accepted papers will be designated either as posters or as lectures
  • Authors must consider reviewer’s comments to submit the final version of the paper
  • Authors of accepted papers are asked to prepare their manuscript according to the templates
  • The deadline for camera-ready papers is August 11th 2022
  • For any general enquiries please contact Tim Ziemer ziemer@uni-bremen.de


Please submit your paper in PDF format according to one of the following templates:

For each accepted paper, at least one author must register for the ISon 2022 conference prior to the author registration deadline (see important dates). Papers with no registered author on the author registration deadline will be removed from the workshop programme and will not appear in the proceedings.

Call for Workshops

The special interest of the ISon workshops is interactivity, i.e., human interaction with sound and data. This year’s topic is “Psychoacoustics in the Loop”, so we welcome workshop suggestions that deal with interactive sonification from a perceptual point of view, including perception-based parameter mapping, multi-modal interaction with data and interactive exploration of sound parameters.

Important Dates (all deadlines are 23:59 GMT)

  • Full paper submission deadline: June 16th 2022
  • Notification of acceptance: July 28th 2022
  • Tentative deadline for camera-ready papers: August 11th 2022
  • Deadline for author registration: September 8th 2022
  • ISon 2022 workshop: September 22nd to 23rd 2022

Reviewing Process

The reviewing process of the full paper is double-blinded: authors and reviewers will be anonymous to each other. Therefore, when preparing your manuscript for submission, do not put actual authors names on the first page and avoid excessive or explicit references to your own work. To ensure a high quality of the contributions, the following criteria will be considered:

  • Novelty of the paper
  • Scholarly/scientific quality
  • Appropriateness of topic
  • Importance
  • Paper organization
  • Readability
  • Stimulation potential
  • Fostering of open source and free software tools/data
  • Fostering reproducibility of research
  • Contribution to the overall balance of topics at ISon 2022

After the reviewing process, accepted papers will be designated (by the Programme Committee) either as posters or as lectures. All accepted papers have the same status, assignment as poster or lecture is not indicative of the relevance or potential impact but on the type of content and way to better reach the intended audience.

Proceedings and Special Issue

The peer-reviewed publications will be published on interactive-sonification.org and with DOI on Zenodo servers. Participants are invited to extend their accepted papers to submit to a special issue of an international journal.

Information for Presenters

The time of the presentation will be available in the conference programme.

Poster presentation of papers

  • Posters will be hung in specific spaces at the venue for the whole day
  • Presenters are expected to be near their poster at the dedicated poster session
  • Put up your poster on the assigned stand that displays your paper title
  • The dimensions of the poster should not exceed ISO A0 (maximum height = 1189mm, maximum width = 841mm)
  • Posters will be hung in Portrait format
  • Poster PDF will be collected and made available with the papers on the ISon website
  • Sound examples should only be played through headphones. Presenters are expected to bring their own headphones and playing device. Loudspeakers will not be allowed.
  • Specific technical requirements should be asked to Tim Ziemer (ziemer@uni-bremen.de) well in advance.


Oral presentation of papers

  • Each paper has an allocation of 20 minutes for presentation; 15 minutes for the speech and 5 minutes for Q&As
  • Make sure to include sound examples when possible and to prepare a lively presentation
  • The room will be equipped with
    • a video projector (HDMI and VGA connector),
    • an audio output (stereo minijack),
    • loudspeakers,
    • a presenter microphone
  • Presenters are encouraged to use their personal computers for presentations but a computer will be also available
  • Presenters should check their equipment in the break before their session and be available for chatting with the session chair
  • Specific technical requirements should be asked to the conference organization (enquiry@interactive-sonification.org) well in advance

Keynote

ISon 2022 will feature a keynote – the speaker and topic will be announced soon.

Registration

Remember that, for each paper, at least one author must be registered for the conference by September 8th 2022. If none of the authors have registered by this date, the paper will be removed from the conference proceedings.

The meeting will take place at the Hanse-Wissenschaftskolleg (HWK) in Delmenhorst, Germany. HWK staff will be responsible for the local organization of the meeting. Please contact Ms Thurid Werner to register for the ISon Workshop and to ask any practical questions you may have. You will then receive the registration package including detailed information on directions, accommodation, catering, and technical equipment for the hybrid event.

Registration Fee:

The registration fees for on-site participants is 70 € and includes coffee, lunch and dinner on the HWK campus. The fees for presenters who will participate online is 40 €. Every non-presenting participant is invited to attend the workshop online and free of charge.

Location

The ISon 2022 will take place at the Hanse Wissenschaftskolleg (HWK), Delmenhorst, Germany. The pandemic situation is difficult to predict, but we assume that on-site participation will be possible for those who are fully vaccinated against COVID-19, who have recovered from COVID-19, or who can show a negative SARS-COV-2 POC or PCR test upon arrival. We will give updated information in summer 2022.

Accommodation

The HWK will block a contingent of economically priced rooms including breakfast in a hotel close to the Delmenhorst train station. A taxi shuttle between the hotel and the HWK will be provided.

  • Alternatively, you can take the 203 (one station, 10 minutes + 5-minute walk) or the 206 bus (15 minutes + 5-minute walk) between the Hotel (Bus station “Delmenhorst Bahnhof/ZOB”) and the Hanse Wissenschaftskolleg (Bus station “Hanse Wissenschaftskolleg”). It should cost 2,20 € per trip. Look for bus connections at VBN.
  • Of course, participants are free to arrange their own accommodation. We advise you to book your accommodation early.

Online participants should create a Zoom account to participate in the workshop via web client or via desktop client.

Sponsor

HWK Logo with Text "Hanse Wissenschaftskolleg - Institute for Advanced Study"

We thank the Hanse-Wissenschaftskolleg for their support in terms of organization, finances, venue, infrastructure and dedicated staff.

© 2021 — Tim Ziemer, Thomas Hermann, Roberto Bresin